UniformIn

Struct UniformIn 

Source
pub struct UniformIn<S, C> {
    pub boundary: C,
    pub template_sites: Vec<S>,
}
Expand description

Generate bodies uniformly in the given boundary condition.

Give UniformIn a template vector of sites and it will randomly generate bodies uniformly distributed in the given boundary. Each generated body will have the same sites (cloned from template_sites) and random body properties sampled in the given boundary.

§Example

Place points at random locations in the boundary:

use hoomd_geometry::{IsPointInside, shape::Rectangle};
use hoomd_mc::{BodyDistribution, UniformIn};
use hoomd_microstate::{Body, boundary::Closed, property::Point};
use hoomd_vector::Cartesian;

use rand::{SeedableRng, distr::Distribution, rngs::StdRng};

let rectangle = Closed(Rectangle::with_equal_edges(5.0.try_into()?));
let mut rng = StdRng::seed_from_u64(1);

let uniform_in = UniformIn {
    boundary: rectangle,
    template_sites: vec![Point::new(Cartesian::from([0.0, 0.0]))],
};

let body: Body<Point<Cartesian<2>>, Point<Cartesian<2>>> =
    uniform_in.sample(0, &mut rng);
assert!(
    uniform_in
        .boundary
        .0
        .is_point_inside(&body.properties.position)
);

Place oriented bodies at random locations in the boundary and give them random orientations:

use rand::{SeedableRng, rngs::StdRng};
use std::f64::consts::PI;

use hoomd_geometry::{IsPointInside, shape::Rectangle};
use hoomd_mc::{BodyDistribution, UniformIn};
use hoomd_microstate::{
    Body,
    boundary::Closed,
    property::{OrientedPoint, Point},
};
use hoomd_vector::{Angle, Cartesian};

let rectangle = Closed(Rectangle::with_equal_edges(5.0.try_into()?));
let mut rng = StdRng::seed_from_u64(1);

let uniform_in = UniformIn {
    boundary: rectangle,
    template_sites: vec![
        Point::new(Cartesian::from([-1.0, 0.0])),
        Point::new(Cartesian::from([1.0, 0.0])),
    ],
};

let body: Body<OrientedPoint<Cartesian<2>, Angle>, Point<Cartesian<2>>> =
    uniform_in.sample(0, &mut rng);
assert!(
    uniform_in
        .boundary
        .0
        .is_point_inside(&body.properties.position)
);
assert!(body.properties.orientation.theta < 2.0 * PI);

Fields§

§boundary: C

Generate bodies inside this boundary.

§template_sites: Vec<S>

Give each generated body these sites.

Trait Implementations§

Source§

impl<V, O, S, C> BodyDistribution<Body<OrientedPoint<V, O>, S>> for UniformIn<S, C>
where S: Clone, C: Distribution<V>, StandardUniform: Distribution<O>,

Randomly place oriented bodies in a given boundary.

sample chooses the body’s position randomly in the given boundary and also assigns a uniform random orientation. Sites, therefore, may be placed outside the boundary. Callers should reject insertions appropriately when add_body fails.

Source§

fn sample<R: Rng + ?Sized>( &self, _index: usize, rng: &mut R, ) -> Body<OrientedPoint<V, O>, S>

Sample a body from the distribution with the given index.
Source§

impl<V, S, C> BodyDistribution<Body<Point<V>, S>> for UniformIn<S, C>
where S: Clone, C: Distribution<V>,

Randomly place point bodies in a given boundary.

sample chooses the body’s position randomly in the given boundary. Sites, therefore, may be placed outside the boundary. Callers should reject insertions appropriately when add_body fails.

Source§

fn sample<R: Rng + ?Sized>( &self, _index: usize, rng: &mut R, ) -> Body<Point<V>, S>

Sample a body from the distribution with the given index.
Source§

impl<S: Clone, C: Clone> Clone for UniformIn<S, C>

Source§

fn clone(&self) -> UniformIn<S, C>

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl<S: Debug, C: Debug> Debug for UniformIn<S, C>

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<'de, S, C> Deserialize<'de> for UniformIn<S, C>
where S: Deserialize<'de>, C: Deserialize<'de>,

Source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl<S: PartialEq, C: PartialEq> PartialEq for UniformIn<S, C>

Source§

fn eq(&self, other: &UniformIn<S, C>) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl<S, C> Serialize for UniformIn<S, C>
where S: Serialize, C: Serialize,

Source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
Source§

impl<S, C> StructuralPartialEq for UniformIn<S, C>

Auto Trait Implementations§

§

impl<S, C> Freeze for UniformIn<S, C>
where C: Freeze,

§

impl<S, C> RefUnwindSafe for UniformIn<S, C>

§

impl<S, C> Send for UniformIn<S, C>
where C: Send, S: Send,

§

impl<S, C> Sync for UniformIn<S, C>
where C: Sync, S: Sync,

§

impl<S, C> Unpin for UniformIn<S, C>
where C: Unpin, S: Unpin,

§

impl<S, C> UnwindSafe for UniformIn<S, C>
where C: UnwindSafe, S: UnwindSafe,

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
§

impl<T> Pointable for T

§

const ALIGN: usize

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

§

impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

Source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

§

impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,